*Numbers here have been confirmed by me, some may be a bit high and with higher lvls of Research you could probably use less.*
NOTE: You may want to take some Minos with your LBM until you can level research on Medicine and Weapons Calibration. You may experience small number losses.
CAMPS
DRAGONS
- Level 1 ~ Fire Dragon & AT's no Losses
- Level 2 ~ Fire Dragon & AT's no Losses
- Level 3 ~ Fire Dragon & AT's
Fangtooth
Edit
FT + 1 LBM + AT is the ideal use for FT. The LBM causes the FT to move forward using its stronger attack. 1 is all that is needed, more would not hurt though.
- Level 1 - 15 (Met 9, Med 8, WC 8)
- Level 2 - 25 (Met 9, Med 8, WC 8)
- Level 3 - 50 (Met 9, Med 8, WC 8)
- Level 4 - 100 (Met 9, Med 8, WC 8)
- Level 5 - 750 (Met 9, Med 8, WC 8)
- Level 6 - 1k FT + 2k LBM (Met 9, Med 8, WC 8)
- Level 7 - 2k FT + 2k LBM (Met 9, Med 9, WC 9)
- Level 8 - 11k FT + 1 LBM + 500 ATs + ED (Met 8, Med 9, WC 9)
- Level 9 - 14k FT + 1 LBM (????)
- Level 10 - 24k FT + 1 LBM (Met 9, Med 9, WC 9)
Troops needed for no losses Camps:
- Level 1: 300 lbm
- Level 2: 500 lbm
- Level 3: 1000 lbm
- Level 4: 1500 lbm
- Level 5: 5000 lbm
- Level 6: 10,000 lbm or 19100 BD's
- Level 7: 40,100 lbm or 25,000 BD's *
- Level 8: 60,000 lbm or 36,000 BD's *
- Level 9: 75,000 BD's *
- Level 10: STONE DRAGON; 90k LBM; RESEARCH ALL LVL 9 or HIGHER!
- Level 10: 150,000 BD's *
ALTERNATIVE
- Lvl 1 - 150ssd min 1210 for max food Metallurgy Lvl 2 Med 0
- Lvl 2 - 2000ssd min 2440 for max food Metallurgy Lvl 3 Med 1
- Lvl 3 - 3500ssd min 3630 for max food Metallurgy Lvl 4 Med 2
- Lvl 4 - 5200ssd min 5200 for max food Metallurgy Lvl 5 Med 3
- Lvl 5 - 12000ssd min gets u max food Metallurgy Lvl 6 Med 4
- Lvl 6 - 20000ssd min gets u max food Metalurgy, Medicine, Dragonry, all Lvl7
- Lvl 7 - 35,000ssd gets u max food Metallurgy, Medicine, Dragonry all lvl 9
- Lvl 8 - 45, 000 SSD Gets you 900k Food Met, Med, Drag all lvl 9
- Lvl 9 - Estimating that beyond this you need to switch to BD's because you have reached your Muster Points Limit (MPLvl9 = Max 90k Troops can be sent- This should be about 110k SSD requiring a Lvl11 Muster Point O_o)
ALTERNATIVE
- Lvl 1 - 1210 SwiftStrike Dragons
- Lvl 1 - 800 Battle Dragons
- Lvl 2 - 2440 SwiftStrike Dragons
- Lvl 2 - 3040 Battle Dragons
- Lvl 3 - 3630 SwiftStrike Dragons
- Lvl 3 - 4538 Battle Dragons
- Lvl 4 - 5000 SwiftStrike Dragons
- Lvl 4 - 6000 Battle Dragons
- Lvl 5 - 10000 SwiftStrike Dragons
- Lvl 5 - 7600 Battle Dragons
- Lvl 6 - 20000 SwiftStrike Dragons
- Lvl 6 - 10000 Battle Dragons
- Lvl 7 - 30000 SwiftStrike Dragons
- Lvl 7 - 15000 Battle Dragons
- Lvl 7: 14,000 BD and 14,000 SSD -* NOTE 17,000 SSD solo does not work
- Lvl 8 - 29000 Battle Dragons
- Lvl 9 - 55000 Battle Dragons
- Lvl 10 - 100000 Battle Dragons
Keep in Mind:
SSD is 150 ATTACK per Dragon
BD is 300 ATTACK per Dragon
Therefore you need 2 times the amount of SSD for the same attack power as BD's. Ex) 50,000 SSD's have the same Attack Power as 25,000 Bds.
Alternative to Camps
- LVL 1 - 125 SSD + 25 transports
- LVL 2 - 1500 BD + 1500 SSD
- LVL 3 - 2000 BD + 2500 SSD
- LVL 4 - 2000 BD + 3000 SSD
- LVL 5 - 5000 BD + 5000 SSD
- LVL 6 - 10000 BD
- LVL 7 - 20000 BD
- LVL 7 - 15000 BD+200AT (all research LVL 10) avg. 600 resperator evey 40 attacks)
- LVL 7- 30k SSD (all research LVL 10)
- LVL 8 -30,000 BD + 250 AT (all research LVL 10)
- LVL 9 - 55,000 BD + 200 AT (all research LVL 10)
- LVL 9 - 100,000 SSD (all research LVL 10)
- LVL 10 - 100,000 BD (all research LVL 10) [LOST 229 BD]
Must Use Crimson Bull Attack Boost for no losses
WILDS
NOTE TO SELF - **wilds start to regenerate in 3 min & fully regenerate in 10 min**
**camps fully regenerate in 50 min**
- Metallurgy should be at par with the level of wild your trying to hit...
for example a lvl 1 lake would require lvl 1 metallurgy.
- Medicine I had lvl 1 Med befrore I started hitting lvl 4 wilds and advance
it 1 to 1
- Lvl 1 - 10ssd OR 15ssd with lvl 0 researches
- Lvl 2 - 30ssd
- Lvl 3 - 300 ssd
- Lvl 4 - 600 ssd
- Lvl 5 - 1200 ssd med lvl 2
- Lvl 6 - 2200 ssd med lvl 3
- Lvl 7 - 3000 ssd med lvl 4
- Lvl 8 - 5500 ssd med lvl 5
- Lvl 9 - 12000 ssd med lvl 6
- Lvl 10 - 25000 ssd med lvl 7
ALTERNATIVE
- Lvl 1 - 10ssd OR 15ssd with lvl 0 researches
- Lvl 2 - 30ssd
- Lvl 3 - 150ssd (occasional loss of 1 troop)
- Lvl 4 - 600 ssd (maybe occasional loss of 1) med lvl 1
- Lvl 5 - 1200ssd med lvl 2
- Lvl 6 - 2200 ssd med lvl 3
- Lvl 7 - 3000 ssd med lvl 4
- Lvl 8 - 5500 ssd med lvl 5
- Lvl 9 - 12000 ssd med lvl 6
- Lvl 10 - 22000 med lvl 7 (Could probably use less
LBM versus a Wild
- Level 1: 60 LBM; Met 0; WC 1; Med 0
- Level 2: 80 LBM; Met 0; WC 1; Med 0
- Level 3: 150 LBM; Met 0; WC 1; Med 0
- Level 4: 200 LBM; Met 0; WC 2; Med 0
- Level 5: 900 LBM Met 3, WC 3, Med 3
- Level 6: 1,400 LBM; Met3; WC4; Med3
- Level 7:1,800 LBM; Met 4; WC 5; Med 4
- Level 8: 5,000 LBM; Met 5; WC 5;Med 4
- Level 9: 9,000 LBM or 8000(WC5 Met6 Med6) or 7000 lbm (WC7 Met8 Med6)
- Level 10: 35,000 LBM or 29,000 LBM(WC8 Met8 Med8)
ALTERNATIVE:
Wilderness:
- Level 1: 60 lbm
- Level 2: 80 lbm
- Level 3: 136 lbm
- Level 4: 200 lbm
- Level 5: 600 lbm
- Level 6: 800 lbm
- Level 7: 1,100 lbm
- Level 8: 6,400 lbm or 5000(wc5 met5 med5)
- Level 9: 12,000 or 9,000 lbm (wc6 met6 met6) or 8000(wc6 met6 met6) or 7000 lbm (wc7 met8 med6)
- Level 10: 35,000 lbm
BD versus Wilds
- Level 1: 1 BD (5med,5met,5dragon)
- Level 2: 5 BD (5med, 5met, 5dragon)
- Level 3: 12 BD (7med, 10met, 8dragon)
- Level 4: 150 BD (met8 med8 dra8)
- Level 5: 200 BD (met8 med8 dra8)
- Level 6: 5500 BD (met8 med7) or 850 BD (met8 med8 dra8)
- Level 7: 6500 BD (met4 med4 dra6) or 1100 BD (met8 med8 dra8)
- Level 8: 4300 BD (met8 med8 dra8)
- Level 9: 11855 BD (met8 med8) / 4000 BD's No losses x 10 targets (met8 med9 dra9)
- Level 10: 15000 BD (met9 med9 dra9)
FANGTOOTH VS WILDS
For these results research used:
Weapons Callibration lvl 6
Metallurgy lvl 8
Medicine lvl 6
- Level 1: 1
- Level 2: 1
- Level 3: 1
- Level 4: 6
- Level 5: 12
- Level 6: 30
- Level 7: 65
- Level 8: 130
- Level 9: 460
- Level 10: 1,500
MORE INFORMATION!
Please note that you have researched things like Medicine, rapid deployment, weapons calibration and Metallurgy to at least level 3 when attacking above a level 4 wilderness & level 5 when attacking a level 7 wilderness or above.
Also Note that sending in extra troops other than what is mentioned in this chart, WILL CAUSE LOSSES, following the guide will assure you don't have losses and retain the most amount of resources from the wilderness that you attack.
Note: Attacking with just LBM is a bad idea and you risk losing the lot if they miss before the enemy get to them (50% chance per round so this chance will reduce with greater range by 1/2 each time). Send in some minotaurs as a meat shield to get around this.
Please stop sending dragons with ranged troops and posting losses. The battle mechanics mean you will almost always take dragon losses when sent with ranged troops, even if the ranged troops would win without loss if sent alone.
Alternative to Camps
LVL 1 - 125 SSD + 25 transports
LVL 2 - 1500 BD + 1500 SSD
LVL 3 - 2000 BD + 2500 SSD
LVL 4 - 2500 BD + 3000 SSD
LVL 5 - 5000 BD + 5000 SSD
LVL 6 - 10000 BD
LVL 7 -
LVL 8 -
LVL 9 -
LVL 10 -
CAMPS with FangTooth
LVL 1
LVL 2
LVL 3
LVL 4 - 250
LVL 5 - 852 with loss of 10
LVL 6
LVL 7
LVL 8
LVL 9
LVL 10
WILDS with FangTooth
LVL 1
LVL 2
LVL 3
LVL 4
LVL 5
LVL 6
LVL 7
LVL 8
LVL 9
LVL 10 - 12,000 ( wc10, met10, med9 )< minor losses>
DoA Power Book
Farms/Quarries/Mines/Lumbermills
Level 1 = 4
Level 2 = 4
Level 3 = 8
Level 4 = 16
Level 5 = 32
Level 6 = 64
Level 7 = 128
Level 8 = 256
Level 9 = 512
Level 10 = 1024
One building=1024, 2048 with Completion Grants
Homes/Garrisons
Level 1 = 10
Level 2 = 10
Level 3 = 20
Level 4 = 40
Level 5 = 80
Level 6 = 160
Level 7 = 320
Level 8 = 640
Level 9 = 1280
Level 10 = 2560
One building=2560, 5,120 with Completion Grants
Factory/Rookery/Storage Vault/Metalsmith/Sentinel
Level 1 = 20
Level 2 = 20
Level 3 = 40
Level 4 = 80
Level 5 = 160
Level 6 = 320
Level 7 = 640
Level 8 = 1280
Level 9 = 2560
Level 10 = 5120
One building=5120 total, 10,240 with Completion Grants
Theater/Officer's Quarters/Muster Point/Science Center
Level 1 =30
Level 2 = 30
Level 3 = 60
Level 4 = 120
Level 5 = 240
Level 6 = 480
Level 7 = 960
Level 8 = 1920
Level 9 = 3840
Level 10 = 7680
One building=7680 total, 15,360 with Completion Grants
Fortress/Wall/Dragon's Keep
Level 2 =100
Level 3 = 100
Level 4 = 200
Level 5 = 400
Level 6 = 800
Level 7 = 1600
Level 8 = 3200
Level 9 = 6400
Level 10 = 12800
One=12800, 25,600 with Completion Grants
Power Per Troop
Porter = 1 Power
Conscripts = 1 Power
Spy = 2 Power
Halberdsman = 2 Power
Minotaurs = 3 Power
Longbowman = 4 Power
Swift Strike Dragon = 5 Power
Battle Dragon = 7 Power
Armored Transport = 6 Power
Giant = 9 Power
Granite Ogre = 10 Power
Fangtooth = 10 Power
Fire Mirror = 10 power
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